I was responding to the overall thread (not just the OP, but the others who chimed in with similar issues like BSOD, etc. Here's my complaint.Īpologies on your specific symptoms. Gpu gets hotter than it should with such crummy graphics. I never said that, my computer won't shut down. Originally posted by Josh:You realize millions of people play Unity games without their machines quitting life right? If you computer shuts itself off under stress, then there is a problem with the build. It's evident that free will and agency over your own decisions is wasted on you, since you're not even reading the manual and instead prefer to make schizophrenic claims that defy all laws of physics. After 82°c-85°c it will thermal throttle, so it cannot actually ever reach a point of failure unless it is manufactured faulty or you've done something to bypass security.īuy a console and relocate to a retirement home. Nvidia GPUs working temperature is ~80°c and it will safely boost the clock until it reaches that temperature on purpose or if the clock would become unstable. It has nothing to do with "how the graphics look", a 100% load is what your PC is rated to run for decades without a hitch and if it can't do that you're not taking accountability for the problems you caused yourself. If the game happens to prove a challenge to your PC then the issue isn't the game it's exposing the glaring issues with your build. It's absolutely low IQ and only proves lacking understanding of how a PC works. There's no 60°c under 100% load or 90°c under 100% load at any point afterwards unless points of failure crop up and no user software could break this limitation. If you benchmark your PC and the GPU is reaching 80°c, then it will always reach 80°c under 100% load, no matter where that load is coming from. A game cannot physically make your GPU run hotter. There is not even a "it's getting hotter than it should". It's getting hotter than it should at this rate. You can avoid applications that make your GPU work too hard if you want, that's up to you, but it doesn't change the fact that you have an underlying problem. But if your machine shuts off or crashes when your GPU draws too much power, there is a problem with your build. This isn't a defense of the poor optimization. Poor optimization in an application causing it to draw more resources than it would if it were better coded can also be true. None of this in any way shape or form changes the fact that if a computer shuts itself off under stress, then there is a problem with the computer. I can play Cyberpunk on ultra at 60fps in fullhd without dlss, just turn off reflections because everything looks mirrored. The graphics in Rogue Trader are much weaker, the computer resources are consuming more than they should. New application? Rogue Trader has much lower system requirements than Baldur's Gate 3, but heats up my gpu like I'm playing BG3. If high utilization = catastrophic failure, then you need to troubleshoot the root cause in your machine. Yes, you can say poor optimization that causes high utilization is a flaw, but if it's not this app it will be another one down the road. Just because one new application is the catalyst that exposes the flaw doesn't make it the problem. The whole "I play other games without a problem" is the same crap that appears in every single thread like this for every game. They don't know what their power draw is, their temps, etc. Essentially none of the people having problems here have done any actual troubleshooting. Originally posted by Josh:Poor optimization is a thing, but if your machine can't run at 100% utilization then you have a problem with your build.
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